

The Atlas of Worlds lets you track your progression through Path of Exile's map endgame.We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.

In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map.Many maps have also had their boss fights swapped or completely reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Fixed a bug that could cause the boss fight of a Twinned Core Map to not work.(Not in patch notes) The Atlas will now be shuffled every league.Most maps have changed tier and location within the Atlas. The Atlas of Worlds has been shuffled.They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses.You now start at the centre and will work your way outwards as you explore a new storyline. The Atlas of Worlds has been reworked.Kill the Eater of Souls in the Core end-game map. There are currently no unique items for this base item type. The Void The Void 1 Reach into the Void and claim your prize. Map Tier: 14 Exploring lands made of flesh and sorrow, we'll reap and plunder like there's no tomorrow.īoundless Realms Boundless Realms 4 Map Boundless is the distance between where we start and where we start again.Ĭorrupted A map is only useful if you know where you stand. This item can be acquired through the following upgrade paths or vendor recipes:
